diff options
author | David Kalnischkies <david@kalnischkies.de> | 2016-04-06 12:50:26 +0200 |
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committer | David Kalnischkies <david@kalnischkies.de> | 2016-04-25 15:35:52 +0200 |
commit | 4aa6ebf6d78131416ef173b1ce472f014da25136 (patch) | |
tree | a75f193e455d73754c593b9f74c990a126da2e86 /apt-pkg/acquire.cc | |
parent | 4ad57118a8a0225b413de96dedc085e0594726a6 (diff) |
make random acquire queues work less random
Queues feeding workers like rred are created in a random pattern to get
a few of them to run in parallel – but if we already have an idling queue
we don't need to assign it to a (potentially new) random queue as that
saves us the (agruably small) overhead of starting up a new queue,
avoids adding jobs to an already busy queue while others idle and as
a bonus reduces the size of debug logs a bit.
We also keep starting new queues now until we reach our limit before
we assign work at random to them, which should give us a more effective
utilisation overall compared to potentially adding work to busy queues
while we haven't reached our queue limit yet.
Diffstat (limited to 'apt-pkg/acquire.cc')
-rw-r--r-- | apt-pkg/acquire.cc | 30 |
1 files changed, 22 insertions, 8 deletions
diff --git a/apt-pkg/acquire.cc b/apt-pkg/acquire.cc index 757fab057..c65aef329 100644 --- a/apt-pkg/acquire.cc +++ b/apt-pkg/acquire.cc @@ -352,23 +352,37 @@ string pkgAcquire::QueueName(string Uri,MethodConfig const *&Config) return U.Access; string AccessSchema = U.Access + ':'; - string FullQueueName; + string FullQueueName; if (U.Host.empty()) { - long randomQueue = random(); + long existing = 0; + // check how many queues exist already and reuse empty ones + for (Queue const *I = Queues; I != 0; I = I->Next) + if (I->Name.compare(0, AccessSchema.length(), AccessSchema) == 0) + { + if (I->Items == nullptr) + return I->Name; + ++existing; + } + #ifdef _SC_NPROCESSORS_ONLN long cpuCount = sysconf(_SC_NPROCESSORS_ONLN) * 2; #else - long cpuCount = _config->FindI("Acquire::QueueHost::Limit",10); + long cpuCount = 10; #endif - if (cpuCount > 0) - randomQueue %= cpuCount; + cpuCount = _config->FindI("Acquire::QueueHost::Limit", cpuCount); - strprintf(FullQueueName, "%s%ld", AccessSchema.c_str(), randomQueue); - if (Debug) { - clog << "Chose random queue " << FullQueueName << " for " << Uri << endl; + if (cpuCount <= 0 || existing < cpuCount) + strprintf(FullQueueName, "%s%ld", AccessSchema.c_str(), existing); + else + { + long const randomQueue = random() % cpuCount; + strprintf(FullQueueName, "%s%ld", AccessSchema.c_str(), randomQueue); } + + if (Debug) + clog << "Chose random queue " << FullQueueName << " for " << Uri << endl; } else { FullQueueName = AccessSchema + U.Host; |