summaryrefslogtreecommitdiff
path: root/apt-pkg/depcache.cc
diff options
context:
space:
mode:
Diffstat (limited to 'apt-pkg/depcache.cc')
-rw-r--r--apt-pkg/depcache.cc199
1 files changed, 1 insertions, 198 deletions
diff --git a/apt-pkg/depcache.cc b/apt-pkg/depcache.cc
index a0896b3dc..68c452f31 100644
--- a/apt-pkg/depcache.cc
+++ b/apt-pkg/depcache.cc
@@ -1,6 +1,6 @@
// -*- mode: cpp; mode: fold -*-
// Description /*{{{*/
-// $Id: depcache.cc,v 1.3 1998/09/07 05:28:32 jgg Exp $
+// $Id: depcache.cc,v 1.4 1998/10/24 04:58:05 jgg Exp $
/* ######################################################################
Dependency Cache - Caches Dependency information.
@@ -673,203 +673,6 @@ void pkgDepCache::MarkInstall(PkgIterator const &Pkg,bool AutoInst)
}
/*}}}*/
-#if 0
-// DepCache::ResolveConflicts - Figure the auto upgrades /*{{{*/
-// ---------------------------------------------------------------------
-/* This routine attempts to resolve conflicts generated by automatic
- upgrading. It is known as 'Stage 1' but that name isn't as proper anymore.
-
- It's most important function is during the initial load of APT. The
- loading code will mark every package for upgrade to it's candidate version
- and then call this routine. This routine will then 'soft keep' every
- package that causes conflict, is conflicted, or so on. It is a bit
- agressive in that it may unselect more packages in some odd cases
- than are strictly necessary but in the case where no packages were
- conflicting before it will always produce a system with no packages
- conflicting after.
-
- This routine is also used during state changes that require autoupgrade
- scanning. That is, if a new package is marked for install then all packages
- that have been soft kept are reconsidered for upgrade.
-
- It is called with state information about what can be un-upgraded and
- what the pre-upgrade install state was. It is expected that the caller
- has already marked the desired packages to the install state. Bit 0 is
- the original install state and Bit 1 is controls whether the package
- should be touched.
-*/
-void pkgDepCache::ResolveConflicts(unsigned char *Touched)
-{
- bool Again = false;
- do
- {
- Again = false;
- for (PkgIterator I = PkgBegin(); I.end() != true; I++)
- {
- // The package will install OK
- if ((PkgState[I->ID].DepState & DepInstMin) == DepInstMin)
- continue;
-
- /* The package was broken before and this upgrade will not
- make things better. We simply mark the package for keep
- and assume an upgrade attempt will be hopeless. This might
- not be ideal. */
- if ((Touched[I->ID] & (1 << 0)) != (1 << 0))
- {
- // The package isnt to be touched
- if ((Touched[I->ID] & (1 << 1)) == (1 << 1))
- MarkKeep(I,true);
-
- continue;
- }
-
- // Check to see if not upgrading it will solve the problem
- if (I->CurrentVer != 0)
- {
- // The package isnt to be touched
- if ((Touched[I->ID] & (1 << 1)) == (1 << 1))
- {
- if (PkgState[I->ID].Mode != ModeKeep)
- Again = true;
-
- MarkKeep(I,true);
- }
-
- /* Check if the package is sill broken. If so then we cant leave
- it as is and get a working system. Lets try marking some
- depends for 'keep'. This is brutal, it keeps everything in
- sight to fix the problem. */
- DepIterator D = I.CurrentVer().DependsList();
- for (;(PkgState[I->ID].DepState & DepInstMin) != DepInstMin &&
- D.end() != true; D++)
- {
- // We only worry about critical deps.
- if (D.IsCritical() != true)
- continue;
-
- unsigned char State = DepState[D->ID];
-
- // This dep never was set before so we dont need to set it now
- if ((State & DepNow) != DepNow)
- continue;
-
- // The dep is okay now no worries.
- if ((State & DepInstall) == DepInstall)
- continue;
-
- // Locate a target to keep
- PkgIterator P(*this);
- if (CheckDep(D,NowVersion,P) == true)
- {
- // We cant touch this package
- if ((Touched[P->ID] & (1 << 1)) == (1 << 1))
- MarkKeep(P,true);
- }
- }
- }
- }
- }
- while (Again == true);
-}
- /*}}}*/
-// DepCache::PromoteAutoKeep - Gentler version of the above /*{{{*/
-// ---------------------------------------------------------------------
-/* This is used when installing packages, all it does is attempt to promote
- everything that has been auto-kept. It simply promotes everything
- irregardless of it having a chance to work and then runs ResolveConflicts
- on the result. This allows circular depends loops to work but isn't
- terribly fast. */
-void pkgDepCache::PromoteAutoKeep()
-{
- /* Initialize the touchd array. Bit 0 is the old install state bit 1
- is the touch value */
- unsigned char *Touch = new unsigned char[Head().PackageCount];
- for (unsigned int I = 0; I != Head().PackageCount; I++)
- {
- if ((PkgState[I].DepState & DepInstMin) == DepInstMin)
- Touch[I] = 1 << 0;
- else
- Touch[I] = 0;
- }
-
- // This allows circular depends to work
- for (PkgIterator I = PkgBegin(); I.end() != true; I++)
- {
- /* It wasnt installed before or it is not autokept or it is not
- upgradeable */
- StateCache &P = PkgState[I->ID];
- if (I->CurrentVer == 0 || P.Mode != ModeKeep || I->VersionList == 0 ||
- P.CandidateVer == (Version *)I.CurrentVer() ||
- (P.iFlags & AutoKept) != AutoKept)
- continue;
-
- P.Mode = ModeInstall;
- P.InstallVer = P.CandidateVer;
- if (P.CandidateVer == (Version *)I.CurrentVer())
- P.Mode = ModeKeep;
-
- // Okay autoupgrade it.
- Touch[I->ID] |= 1 << 1;
- }
-
- Update();
- ResolveConflicts(Touch);
-
- delete [] Touch;
-}
- /*}}}*/
-// DepCache::AllUpgrade - Try to upgrade everything /*{{{*/
-// ---------------------------------------------------------------------
-/* */
-void pkgDepCache::AllUpgrade()
-{
- // Set everything to an upgrade mode
- for (PkgIterator I = PkgBegin(); I.end() != true; I++)
- {
- StateCache &State = PkgState[I->ID];
-
- /* We dont upgrade packages marked for deletion or that are
- not installed or that don't have an upgrade */
- if (State.Mode == ModeDelete || I->CurrentVer == 0 ||
- (Version *)I.CurrentVer() == State.CandidateVer)
- continue;
-
- // Set the state to upgrade
- State.iFlags = 0;
- State.Mode = ModeInstall;
- State.InstallVer = State.CandidateVer;
- if (State.CandidateVer == (Version *)I.CurrentVer())
- State.Mode = ModeKeep;
-
- // Do not upgrade things that have the hold flag set.
- if (I->SelectedState == State::Hold)
- {
- State.InstallVer = I.CurrentVer();
- State.Mode = ModeKeep;
- }
- State.Update(I,*this);
- }
-
- Update();
-
- /* Initialize the touchd array. Bit 0 is the old install state bit 1
- is the touch value */
- unsigned char *Touch = new unsigned char[Head().PackageCount];
- for (unsigned int I = 0; I != Head().PackageCount; I++)
- {
- if ((PkgState[I].DepState & DepNowMin) == DepNowMin)
- Touch[I] = (1 << 0) | (1 << 1);
- else
- Touch[I] = 1 << 1;
- }
-
- // Now downgrade everything that is broken
- ResolveConflicts(Touch);
- delete [] Touch;
-}
- /*}}}*/
-#endif
-
// StateCache::Update - Compute the various static display things /*{{{*/
// ---------------------------------------------------------------------
/* This is called whenever the Candidate version changes. */